Rafael Gonçalves

rafaelgoncalves.pt is an url, name and username; it is a form of individual, collective and studio practice; it provides services, approaches and reflections on Websites and other Browser-based Artefacts.

This page is constructed on the belief that websites can propose multiple ways of reading, seeing and experiencing. Computational approaches to Design can also create kinds of hyper-narratives that unfold, develop and link to other places upon interaction. This webpage is a sort of scroll-based narrative of a contemporary design practice, it aims to question and explore how the medium can create opportunities for sense-making, brand-placing and shared artistic experiences. Content is divided in the following sections:

By associating projects and creating meaning through them, the current text you’re reading can be interpreted as a meta-website.

— A website of other multiple websites —

Individual and Collective Narratives

One of the most common form of narratives we see through websites are the ones that showcase a particular view through the work of an individual or collective entity. Regularly named as portfolios, these websites propose ways of looking on different bodies of work such as Architecture, Photography, Art and in this case Web Design.

Cultural and Institutional Presence

Similarly to individuals, institutions also aim to construct and disseminate views on the way they contribute to the society. These narratives usually expand to accommodate the importance of place, the networks and collective participation of stakeholders either in short or long periods of time.

Brand-placing and Commercial Value

The society we live in today also demanded for different kinds of narratives with a transactional intent. With the aim to improve brand-placing these websites are designed and developed to seduce the visitors for particular qualities of objects, either material or immaterial. I’m glad that most of the projects I worked with in this area also carry a certain sense of unique creative expression.

Archival and Participatory Dimensions

Online Archives and Information Repositories, tend to present ways of navigating into complex data structures that are only possible by interactive media. Visualising, Searching, Filtering, Sorting and a combination of these modes of organisation help the preservation and expansion of the different body of knowledge we possess today.

Web-based Artistic Practices

Websites can also be, in themselves, places for artistic experiences. From internet art to participatory-media, web-based artworks have profoundly unique characteristics. They can be synchronous to multiple users and locations, allow for multiple forms of participation and interaction, warp or critique already existent online structures of power and oppression, create both individual, local or global experiences, and much more. I've been exploring both the potential visual expressions of this medium, but also, the meaning we can infer through them.

Collaborative Tools and Parametric Design Approaches

One of the key characteristics of websites is that they're universal and have open access. Because they exist on a common layer to all of us, the browser, we can also explore this medium for shared and participatory tools for creating together. This tools can have both generative and algorithmic flavours, and can be built in a way that facilitate interaction and be used by multiple stakeholders, such as clients, designers and editors.

Computational Design Education

I'm grateful for the opportunities I've had to share knowledge. In different settings and timespans, but mainly at ESAD Matosinhos, they've taken form of classes, lectures and workshops:

Short Courses & Workshops

  • Artistic Web Development: Exploring techniques for visual expression in the Browser, [PDBA 2023]

  • Approaches to Parametric Design in p5.js, [Processing Community Day FBAUP 2023]

  • Introduction to Creative Coding [ESAD, 2021–now]

  • Parametric Design in p5.js [ESAD, 2023–now]

Classes

  • Creative Coding for Design, [ESAD, 2024—now]

  • Web Development, [ESAD, 2020—now]

  • Interface Design, [ESAD, 2020—now]

  • Digital Media Design [ESAD, 2019—2024]

  • PG—IDD Digital Studio, [ESAD, 2020—2021]

I've been reflecting on the importance of Computational Thinking in the era of Artificial Intelligence. Since the invention of computers and use of command-line interfaces (CLI), we've gotten further away from the language computers speak at they're core. Knowing how to operate a computer (also to code), might become an endangered practice. If a few decades ago, we needed to write an instruction to start a software, play a game or edit the colours of our My Space profile, nowadays there's an human-like (graphical, gesture, voice…) interface for everything.

— We just ask and the computer answers —

I believe that artists, designers and other creators have the important role of unweaving, dismantle and question the fabric of the reality we live in. Since technology is today intertwined in it, and the way we produce images and symbols too, these multiple layers in the language of computers can provoke (in the future) the idea that this language is obscure and difficult to understand. In reality, I believe that it's just another human language that we can learn, explore and use, instead of submitting to.

My role as an educator is also to try to unweave that.

I'm enrolled in an PhD program in Computational Media Design at University of Coimbra, researching about this topics and more.

Collaboration, Co-creation 
and Good Friends

I’ve had the pleasure to work with valuable institutions, brands and other clients such as:

This usually meant collaboration of close partners that take the role of designers, developers, managers, sometimes psycho-therapists, and most of times, good friends 🫂:

And Atelier, Andrew Howard, André Cruz, Diogo Matos, Diogo Vilar, Diogo Terremoto, Irina Pereira, Item Zero, Inês Nepomuceno, Joana Lourencinho Carneiro, Joana Pestana, João Castro, João Faria, João Monteiro, Luísa Tormenta, Mecha Studio, Miguel Mesquita, Pedro Mata Nogueira, Pedro Meireis, Non-verbal Club, Sérgio Couto, Serafim Mendes, Susana Martins, Studio Bruto, Raquel Peixoto, Thomas Spallek

(If I somehow forgot your name, it’s always good time to write me)

I want to address a paragraph on this website to Leo Mendes. Starting the collaboration with me since the beginning of 2024 on a full-time basis, Leo made made this practice change from solo to team. Some of the work here presented, but specially the work coming in the future, had either the help, the ideas or the dedicated and continuous work from both of us.

There's also a list of websites that I've made that I couldn't yet write about or organize within this chapters:

  • Assembleia Ordinária w/ Raquel Peixoto

  • Casa do Design

  • Fishing Arquitecture w/ João Faria

  • Graniparalelo w/ Pedro Meireis

  • Hall Design design by Non-Verbal Club

  • Hands on Type w/ Pedro Meireis

  • Helder Gonçalves design by Non-Verbal Club

  • Houselab & Houselab Tech w/ Pedro Meireis

  • Marques Almeida Foundation w/ Diogo Matos, Raquel Peixoto

  • Museu de Bolso w/ Raquel Peixoto

  • Narrativa Provável w/ Raquel Peixoto

  • Porto Design Summer School w/ Andrew Howard, Pedro Meireis

  • Projecto Orfeu w/ Inês Nepomuceno, Pedro Meireis

  • Studio Andrew Howard w/ Andrew Howard, Pedro Meireis

  • Secundino Queirós w/ Pedro Meireis

Adding to this growing list of Websites

The websites hereby presented are tailored to each project objectives and necessities, I don’t work with design templates. Projects usually go from a Conceptual approach, Design iteration and Development phase. This ensures that all visual concepts are possible to produce, and everything that is produced is in line with the concepts that we first started with. We try (as most possible) to built frontend experiences from scratch, no JS frameworks, no CSS libraries, no SPA's. Most websites are developed using the Kirby CMS, a content management system that allows for easy, stable and autonomous editing of content.

Fortunately, I’m always working on something, requests for designing or developing projects should come with a few weeks in advance. Most websites I’ve made took from 3 to 9 months to deliver (with some rare exceptions). Normally, I’m happy to hear about your project, but consider that making quotes, calendars and listing specifications requires effort. If you want me to produce a website, know that its quite an investment, not only of money, but also of time to produce/organize content; review/approve layouts and insert/edit content after launch.

We don’t have a defined ethics guideline for accepting projects, but if your project is clearly discriminatory, supports oppressive structures or advocates for far-right discourses, you’re on the wrong place. By the other hand, if your project is centred on inclusivity, social work, ecology, or other non-profit activities, I might be more flexible with my previous conditions 🤓

for work hello@rafaelgoncalves.pt
for teaching rafaelgoncalves@esad.pt

This website was made with the intent to share ideas on my work, with no necessary pre-conceptions of what a design portfolio should be. Using typefaces from ABC Dinamo <3, this is a hyper-letter to anyone reading, straight from my brain (sometimes heart) to code. Far away from centralised social networks, exactly as internet was first intended to be.

I still lack the will to delete Instagram, though.